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In this prototype I explain how to play sounds on collision in Unity, showing an example in which a ball hit walls made of different materials and play a different sound depending which wall we hit.

Designed for Built-In and Universal Render Pipeline

This prototype is explained in the following video:

If you found errors with the prototype please leave a comment in the channel


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Click download now to get access to the following files:

GameDevTraum-YouTube-PlaySoundOnCollision-BuiltIn-URP.unitypackage 33 MB

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