Play sound on collision event in Unity - Example Prototype
A downloadable asset pack
Download NowName your own price
In this prototype I explain how to play sounds on collision in Unity, showing an example in which a ball hit walls made of different materials and play a different sound depending which wall we hit.
Designed for Built-In and Universal Render Pipeline
This prototype is explained in the following video:
If you found errors with the prototype please leave a comment in the channel
You can support my content in the following way:
- Subscribe to my YouTube Channel
- Follow my ITCH.IO page to know when new packages are released
- If you consider one of my videos or downloads is useful you can share it on social media
Donation is optional, I encourage you to review this packet carefully before making your donation. Donations are not refundable.
| Status | Released |
| Category | Assets |
| Author | GDT Solutions |
| Made with | Unity |
| Tags | Prototype, Tutorial, Unity |
| Code license | GNU General Public License v3.0 (GPL) |
| Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
| Average session | A few seconds |
| Languages | English |
| Links | YouTube |
Download
Download NowName your own price
Click download now to get access to the following files:
GameDevTraum-YouTube-PlaySoundOnCollision-BuiltIn-URP.unitypackage 33 MB



Leave a comment
Log in with itch.io to leave a comment.